Astrals

Attempt to collect the additional stats gained by red astrals

Red Astrals #

Astral sublimation (turning an Astral from gold to red) adds extra bonuses. Per astral you need 20x Astral Crystal and 100,000 Gold.

Yellow astrals can be turned red at any level, gaining red astral bonuses immediately. However, larger more interesting percentage bonuses require an upgrade to level 11. All the bonusses are listed in the table below.

The 1% bonus which some red astrals get at level 11, is not fixed. We have seen for various astrals that at level 14 this bonus is increased to 2%. As the Kraken in the game process, we will update the data in this page.

Astral bonusses #

Astral Gold Lv. 10 Red Lv. 11+
Blessed Health 10% chance to restore 30% HP upon attack
HP + X
Increase HP by X
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
Cruelty Crit Rate + 20%
PATK + X
MATK + X
Increase ATK by X
HP + 1%
Increase additional 1% HP in battle
Deflection Block Rate + 20%
PDEF + X
MDEF + X
Increase DEF by X
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
Determination Crit Base DMG + 50%
PATK + X
MATK + X
Increase ATK by X
HP + 1%
Increase additional 1% HP in battle
Goddess Blessing DMG Taken - 30%
PDEF + X
MDEF + X
Increase DEF by X
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
Guardian Angel Chance of Taking Crit - 50%
HP + X
Increase HP by X
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
Illusion When attacked, 10% change to reduce DMG taken by 80% next round
PDEF + X
MDEF + X
Increase DEF by X
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
Pristine Goddess Blessing 15% chance to restore 30% HP upon block
HP + X
Increase HP by X
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
Ruthlessness DMG + 30%
PATK + X
MATK + X
Increase ATK by X
HP + 1%
Increase additional 1% HP in battle
Brilliance HP + 5000 No known extra bonuses
Brutality PATK + 2160 No known extra bonuses
Enshieldment Block + 2160 No known extra bonuses
Fortitude PDEF + 2160 No known extra bonuses
Mysticality MATK + 2160 No known extra bonuses
Sniper's Edge Crit + 2160 No known extra bonuses
Willpower MDEF + 2160 No known extra bonuses

Astral details #

Blessed Health #

Level Gold stats Red stats
1 10% chance to restore 3% HP upon attack
10% chance to restore 3% HP upon attack
HP + 500
Increase HP by 500
2 10% chance to restore 6% HP upon attack
10% chance to restore 6% HP upon attack
HP + 1000
Increase HP by 1000
3 10% chance to restore 9% HP upon attack
10% chance to restore 9% HP upon attack
HP + 1500
Increase HP by 1500
4 10% chance to restore 12% HP upon attack
10% chance to restore 12% HP upon attack
HP + 2000
Increase HP by 2000
5 10% chance to restore 15% HP upon attack
10% chance to restore 15% HP upon attack
HP + 2500
Increase HP by 2500
6 10% chance to restore 18% HP upon attack
10% chance to restore 18% HP upon attack
HP + 3000
Increase HP by 3000
7 10% chance to restore 21% HP upon attack
10% chance to restore 21% HP upon attack
HP + 3500
Increase HP by 3500
8 10% chance to restore 24% HP upon attack
10% chance to restore 24% HP upon attack
HP + 4000
Increase HP by 4000
9 10% chance to restore 27% HP upon attack
10% chance to restore 27% HP upon attack
HP + 4500
Increase HP by 4500
10 10% chance to restore 30% HP upon attack
10% chance to restore 30% HP upon attack
HP + 5000
Increase HP by 5000
11
10% chance to restore 30% HP upon attack
HP + 5500
Increase HP by 5500
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
12
10% chance to restore 30% HP upon attack
HP + 6000
Increase HP by 6000
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
13
10% chance to restore 30% HP upon attack
HP + 6500
Increase HP by 6500
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
14
10% chance to restore 30% HP upon attack
HP + 7000
Increase HP by 7000
PDEF + 2%
MDEF + 2%
Increase additional 2% DEF in battle
15
10% chance to restore 30% HP upon attack
HP + 7500
Increase HP by 7500
PDEF + 2%
MDEF + 2%
Increase additional 2% DEF in battle

Brilliance #

Level Gold stats Red stats
1 HP + 500
HP + 1500
2 HP + 1000
HP + 3000
3 HP + 1500
HP + 4500
4 HP + 2000
HP + 6000
5 HP + 2500
HP + 7500
6 HP + 3000
HP + 9000
7 HP + 3500
HP + 10500
8 HP + 4000
HP + 12000
9 HP + 4500
HP + 13500
10 HP + 5000
HP + 15000
11
HP + ?
12
HP + ?
13
HP + ?
14
HP + ?
15
HP + ?

Brutality #

Level Gold stats Red stats
1 PATK + 216
PATK + 324
2 PATK + 432
PATK + 648
3 PATK + 648
PATK + 972
4 PATK + 864
PATK + 1296
5 PATK + 1080
PATK + 1620
6 PATK + 1296
PATK + 1944
7 PATK + 1512
PATK + 2268
8 PATK + 1728
PATK + 2592
9 PATK + 1944
PATK + 2916
10 PATK + 2160
PATK + 3240
11
PATK + 3564
12
PATK + 3888
13
PATK + 4212
14
PATK + 4536
15
PATK + 4860

Cruelty #

Level Gold stats Red stats
1 Crit Rate + 2%
Crit Rate + 2%
PATK + 54
MATK + 54
Increase ATK by 54
2 Crit Rate + 4%
Crit Rate + 4%
PATK + 108
MATK + 108
Increase ATK by 108
3 Crit Rate + 6%
Crit Rate + 6%
PATK + 162
MATK + 162
Increase ATK by 162
4 Crit Rate + 8%
Crit Rate + 8%
PATK + 216
MATK + 216
Increase ATK by 216
5 Crit Rate + 10%
Crit Rate + 10%
PATK + 270
MATK + 270
Increase ATK by 270
6 Crit Rate + 12%
Crit Rate + 12%
PATK + 324
MATK + 324
Increase ATK by 324
7 Crit Rate + 14%
Crit Rate + 14%
PATK + 378
MATK + 378
Increase ATK by 378
8 Crit Rate + 16%
Crit Rate + 16%
PATK + 432
MATK + 432
Increase ATK by 432
9 Crit Rate + 18%
Crit Rate + 18%
PATK + 486
MATK + 486
Increase ATK by 486
10 Crit Rate + 20%
Crit Rate + 20%
PATK + 540
MATK + 540
Increase ATK by 540
11
Crit Rate + 20%
PATK + 594
MATK + 594
Increase ATK by 594
HP + 1%
Increase additional 1% HP in battle
12
Crit Rate + 20%
PATK + 648
MATK + 648
Increase ATK by 648
HP + 1%
Increase additional 1% HP in battle
13
Crit Rate + 20%
PATK + 702
MATK + 702
Increase ATK by 702
HP + 1%
Increase additional 1% HP in battle
14
Crit Rate + 20%
PATK + 756
MATK + 756
Increase ATK by 756
HP + 2%
Increase additional 2% HP in battle
15
Crit Rate + 20%
PATK + 810
MATK + 810
Increase ATK by 810
HP + 2%
Increase additional 2% HP in battle

Deflection #

Level Gold stats Red stats
1 Block Rate + 2%
Block Rate + 2%
PDEF + 54
MDEF + 54
Increase DEF by 54
2 Block Rate + 4%
Block Rate + 4%
PDEF + 108
MDEF + 108
Increase DEF by 108
3 Block Rate + 6%
Block Rate + 6%
PDEF + 162
MDEF + 162
Increase DEF by 162
4 Block Rate + 8%
Block Rate + 8%
PDEF + 216
MDEF + 216
Increase DEF by 216
5 Block Rate + 10%
Block Rate + 10%
PDEF + 270
MDEF + 270
Increase DEF by 270
6 Block Rate + 12%
Block Rate + 12%
PDEF + 324
MDEF + 324
Increase DEF by 324
7 Block Rate + 14%
Block Rate + 14%
PDEF + 378
MDEF + 378
Increase DEF by 378
8 Block Rate + 16%
Block Rate + 16%
PDEF + 432
MDEF + 432
Increase DEF by 432
9 Block Rate + 18%
Block Rate + 18%
PDEF + 486
MDEF + 486
Increase DEF by 486
10 Block Rate + 20%
Block Rate + 20%
PDEF + 540
MDEF + 540
Increase DEF by 540
11
Block Rate + 20%
PDEF + 594
MDEF + 594
Increase DEF by 594
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
12
Block Rate + 20%
PDEF + 648
MDEF + 648
Increase DEF by 648
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
13
Block Rate + 20%
PDEF + 702
MDEF + 702
Increase DEF by 702
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
14
Block Rate + 20%
PDEF + 756
MDEF + 756
Increase DEF by 756
PATK + 2%
MATK + 2%
Increase additional 2% ATK in battle
15
Block Rate + 20%
PDEF + 810
MDEF + 810
Increase DEF by 810
PATK + 2%
MATK + 2%
Increase additional 2% ATK in battle

Determination #

Level Gold stats Red stats
1 Crit Base DMG + 5%
Crit Base DMG + 5%
PATK + 54
MATK + 54
Increase ATK by 54
2 Crit Base DMG + 10%
Crit Base DMG + 10%
PATK + 108
MATK + 108
Increase ATK by 108
3 Crit Base DMG + 15%
Crit Base DMG + 15%
PATK + 162
MATK + 162
Increase ATK by 162
4 Crit Base DMG + 20%
Crit Base DMG + 20%
PATK + 216
MATK + 216
Increase ATK by 216
5 Crit Base DMG + 25%
Crit Base DMG + 25%
PATK + 270
MATK + 270
Increase ATK by 270
6 Crit Base DMG + 30%
Crit Base DMG + 30%
PATK + 324
MATK + 324
Increase ATK by 324
7 Crit Base DMG + 35%
Crit Base DMG + 35%
PATK + 378
MATK + 378
Increase ATK by 378
8 Crit Base DMG + 40%
Crit Base DMG + 40%
PATK + 432
MATK + 432
Increase ATK by 432
9 Crit Base DMG + 45%
Crit Base DMG + 45%
PATK + 486
MATK + 486
Increase ATK by 486
10 Crit Base DMG + 50%
Crit Base DMG + 50%
PATK + 540
MATK + 540
Increase ATK by 540
11
Crit Base DMG + 50%
PATK + 594
MATK + 594
Increase ATK by 594
HP + 1%
Increase additional 1% HP in battle
12
Crit Base DMG + 50%
PATK + 648
MATK + 648
Increase ATK by 648
HP + 1%
Increase additional 1% HP in battle
13
Crit Base DMG + 50%
PATK + 702
MATK + 702
Increase ATK by 702
HP + 1%
Increase additional 1% HP in battle
14
Crit Base DMG + 50%
PATK + 756
MATK + 756
Increase ATK by 756
HP + 2%
Increase additional 2% HP in battle
15
Crit Base DMG + 50%
PATK + 810
MATK + 810
Increase ATK by 810
HP + 2%
Increase additional 2% HP in battle

Enshieldment #

Level Gold stats Red stats
1 Block + 216
Block + 324
2 Block + 432
Block + 648
3 Block + 648
Block + 972
4 Block + 864
Block + 1296
5 Block + 1080
Block + 1620
6 Block + 1296
Block + 1944
7 Block + 1512
Block + 2268
8 Block + 1728
Block + 2592
9 Block + 1944
Block + 2916
10 Block + 2160
Block + 3240
11
Block + 3564
12
Block + 3888
13
Block + 4212
14
Block + 4536
15
Block + 4860

Fortitude #

Level Gold stats Red stats
1 PDEF + 216
PDEF + 324
2 PDEF + 432
PDEF + 648
3 PDEF + 648
PDEF + 972
4 PDEF + 864
PDEF + 1296
5 PDEF + 1080
PDEF + 1620
6 PDEF + 1296
PDEF + 1944
7 PDEF + 1512
PDEF + 2268
8 PDEF + 1728
PDEF + 2592
9 PDEF + 1944
PDEF + 2916
10 PDEF + 2160
PDEF + 3240
11
PDEF + 3564
12
PDEF + 3888
13
PDEF + 4212
14
PDEF + 4536
15
PDEF + 4860

Goddess Blessing #

Level Gold stats Red stats
1 DMG Taken - 3%
DMG Taken - 3%
PDEF + 54
MDEF + 54
Increase DEF by 54
2 DMG Taken - 6%
DMG Taken - 6%
PDEF + 108
MDEF + 108
Increase DEF by 108
3 DMG Taken - 9%
DMG Taken - 9%
PDEF + 162
MDEF + 162
Increase DEF by 162
4 DMG Taken - 12%
DMG Taken - 12%
PDEF + 216
MDEF + 216
Increase DEF by 216
5 DMG Taken - 15%
DMG Taken - 15%
PDEF + 270
MDEF + 270
Increase DEF by 270
6 DMG Taken - 18%
DMG Taken - 18%
PDEF + 324
MDEF + 324
Increase DEF by 324
7 DMG Taken - 21%
DMG Taken - 21%
PDEF + 378
MDEF + 378
Increase DEF by 378
8 DMG Taken - 24%
DMG Taken - 24%
PDEF + 432
MDEF + 432
Increase DEF by 432
9 DMG Taken - 27%
DMG Taken - 27%
PDEF + 486
MDEF + 486
Increase DEF by 486
10 DMG Taken - 30%
DMG Taken - 30%
PDEF + 540
MDEF + 540
Increase DEF by 540
11
DMG Taken - 30%
PDEF + 594
MDEF + 594
Increase DEF by 594
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
12
DMG Taken - 30%
PDEF + 648
MDEF + 648
Increase DEF by 648
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
13
DMG Taken - 30%
PDEF + 702
MDEF + 702
Increase DEF by 702
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
14
DMG Taken - 30%
PDEF + 756
MDEF + 756
Increase DEF by 756
PATK + 2%
MATK + 2%
Increase additional 2% ATK in battle
15
DMG Taken - 30%
PDEF + 810
MDEF + 810
Increase DEF by 810
PATK + 2%
MATK + 2%
Increase additional 2% ATK in battle

Guardian Angel #

Level Gold stats Red stats
1 Chance of Taking Crit - 5%
Chance of Taking Crit - 5%
HP + 500
Increase HP by 500
2 Chance of Taking Crit - 10%
Chance of Taking Crit - 10%
HP + 1000
Increase HP by 1000
3 Chance of Taking Crit - 15%
Chance of Taking Crit - 15%
HP + 1500
Increase HP by 1500
4 Chance of Taking Crit - 20%
Chance of Taking Crit - 20%
HP + 2000
Increase HP by 2000
5 Chance of Taking Crit - 25%
Chance of Taking Crit - 25%
HP + 2500
Increase HP by 2500
6 Chance of Taking Crit - 30%
Chance of Taking Crit - 30%
HP + 3000
Increase HP by 3000
7 Chance of Taking Crit - 35%
Chance of Taking Crit - 35%
HP + 3500
Increase HP by 3500
8 Chance of Taking Crit - 40%
Chance of Taking Crit - 40%
HP + 4000
Increase HP by 4000
9 Chance of Taking Crit - 45%
Chance of Taking Crit - 45%
HP + 4500
Increase HP by 4500
10 Chance of Taking Crit - 50%
Chance of Taking Crit - 50%
HP + 5000
Increase HP by 5000
11
Chance of Taking Crit - 50%
HP + 5500
Increase HP by 5500
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
12
Chance of Taking Crit - 50%
HP + 6000
Increase HP by 6000
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
13
Chance of Taking Crit - 50%
HP + 6500
Increase HP by 6500
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
14
Chance of Taking Crit - 50%
HP + 7000
Increase HP by 7000
PDEF + 2%
MDEF + 2%
Increase additional 2% DEF in battle
15
Chance of Taking Crit - 50%
HP + 7500
Increase HP by 7500
PDEF + 2%
MDEF + 2%
Increase additional 2% DEF in battle

Illusion #

Level Gold stats Red stats
1 When attacked, 10% change to reduce DMG taken by 8% next round
When attacked, 10% change to reduce DMG taken by 8% next round
PDEF + 54
MDEF + 54
Increase DEF by 54
2 When attacked, 10% change to reduce DMG taken by 16% next round
When attacked, 10% change to reduce DMG taken by 16% next round
PDEF + 108
MDEF + 108
Increase DEF by 108
3 When attacked, 10% change to reduce DMG taken by 24% next round
When attacked, 10% change to reduce DMG taken by 24% next round
PDEF + 162
MDEF + 162
Increase DEF by 162
4 When attacked, 10% change to reduce DMG taken by 32% next round
When attacked, 10% change to reduce DMG taken by 32% next round
PDEF + 216
MDEF + 216
Increase DEF by 216
5 When attacked, 10% change to reduce DMG taken by 40% next round
When attacked, 10% change to reduce DMG taken by 40% next round
PDEF + 270
MDEF + 270
Increase DEF by 270
6 When attacked, 10% change to reduce DMG taken by 48% next round
When attacked, 10% change to reduce DMG taken by 48% next round
PDEF + 324
MDEF + 324
Increase DEF by 324
7 When attacked, 10% change to reduce DMG taken by 56% next round
When attacked, 10% change to reduce DMG taken by 56% next round
PDEF + 378
MDEF + 378
Increase DEF by 378
8 When attacked, 10% change to reduce DMG taken by 64% next round
When attacked, 10% change to reduce DMG taken by 64% next round
PDEF + 432
MDEF + 432
Increase DEF by 432
9 When attacked, 10% change to reduce DMG taken by 72% next round
When attacked, 10% change to reduce DMG taken by 72% next round
PDEF + 486
MDEF + 486
Increase DEF by 486
10 When attacked, 10% change to reduce DMG taken by 80% next round
When attacked, 10% change to reduce DMG taken by 80% next round
PDEF + 540
MDEF + 540
Increase DEF by 540
11
When attacked, 10% change to reduce DMG taken by 80% next round
PDEF + 594
MDEF + 594
Increase DEF by 594
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
12
When attacked, 10% change to reduce DMG taken by 80% next round
PDEF + 648
MDEF + 648
Increase DEF by 648
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
13
When attacked, 10% change to reduce DMG taken by 80% next round
PDEF + 702
MDEF + 702
Increase DEF by 702
PATK + 1%
MATK + 1%
Increase additional 1% ATK in battle
14
When attacked, 10% change to reduce DMG taken by 80% next round
PDEF + 756
MDEF + 756
Increase DEF by 756
PATK + 2%
MATK + 2%
Increase additional 2% ATK in battle
15
When attacked, 10% change to reduce DMG taken by 80% next round
PDEF + 810
MDEF + 810
Increase DEF by 810
PATK + 2%
MATK + 2%
Increase additional 2% ATK in battle

Mysticality #

Level Gold stats Red stats
1 MATK + 216
MATK + 324
2 MATK + 432
MATK + 648
3 MATK + 648
MATK + 972
4 MATK + 864
MATK + 1296
5 MATK + 1080
MATK + 1620
6 MATK + 1296
MATK + 1944
7 MATK + 1512
MATK + 2268
8 MATK + 1728
MATK + 2592
9 MATK + 1944
MATK + 2916
10 MATK + 2160
MATK + 3240
11
MATK + 3564
12
MATK + 3888
13
MATK + 4212
14
MATK + 4536
15
MATK + 4860

Pristine Goddess Blessing #

Level Gold stats Red stats
1 15% chance to restore 3% HP upon block
15% chance to restore 3% HP upon block
HP + 500
Increase HP by 500
2 15% chance to restore 6% HP upon block
15% chance to restore 6% HP upon block
HP + 1000
Increase HP by 1000
3 15% chance to restore 9% HP upon block
15% chance to restore 9% HP upon block
HP + 1500
Increase HP by 1500
4 15% chance to restore 12% HP upon block
15% chance to restore 12% HP upon block
HP + 2000
Increase HP by 2000
5 15% chance to restore 15% HP upon block
15% chance to restore 15% HP upon block
HP + 2500
Increase HP by 2500
6 15% chance to restore 18% HP upon block
15% chance to restore 18% HP upon block
HP + 3000
Increase HP by 3000
7 15% chance to restore 21% HP upon block
15% chance to restore 21% HP upon block
HP + 3500
Increase HP by 3500
8 15% chance to restore 24% HP upon block
15% chance to restore 24% HP upon block
HP + 4000
Increase HP by 4000
9 15% chance to restore 27% HP upon block
15% chance to restore 27% HP upon block
HP + 4500
Increase HP by 4500
10 15% chance to restore 30% HP upon block
15% chance to restore 30% HP upon block
HP + 5000
Increase HP by 5000
11
15% chance to restore 30% HP upon block
HP + 5500
Increase HP by 5500
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
12
15% chance to restore 30% HP upon block
HP + 6000
Increase HP by 6000
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
13
15% chance to restore 30% HP upon block
HP + 6500
Increase HP by 6500
PDEF + 1%
MDEF + 1%
Increase additional 1% DEF in battle
14
15% chance to restore 30% HP upon block
HP + 7000
Increase HP by 7000
PDEF + 2%
MDEF + 2%
Increase additional 2% DEF in battle
15
15% chance to restore 30% HP upon block
HP + 7500
Increase HP by 7500
PDEF + 2%
MDEF + 2%
Increase additional 2% DEF in battle

Ruthlessness #

Level Gold stats Red stats
1 DMG + 3%
DMG + 3%
PATK + 54
MATK + 54
Increase ATK by 54
2 DMG + 6%
DMG + 6%
PATK + 108
MATK + 108
Increase ATK by 108
3 DMG + 9%
DMG + 9%
PATK + 162
MATK + 162
Increase ATK by 162
4 DMG + 12%
DMG + 12%
PATK + 216
MATK + 216
Increase ATK by 216
5 DMG + 15%
DMG + 15%
PATK + 270
MATK + 270
Increase ATK by 270
6 DMG + 18%
DMG + 18%
PATK + 324
MATK + 324
Increase ATK by 324
7 DMG + 21%
DMG + 21%
PATK + 378
MATK + 378
Increase ATK by 378
8 DMG + 24%
DMG + 24%
PATK + 432
MATK + 432
Increase ATK by 432
9 DMG + 27%
DMG + 27%
PATK + 486
MATK + 486
Increase ATK by 486
10 DMG + 30%
DMG + 30%
PATK + 540
MATK + 540
Increase ATK by 540
11
DMG + 30%
PATK + 594
MATK + 594
Increase ATK by 594
HP + 1%
Increase additional 1% HP in battle
12
DMG + 30%
PATK + 648
MATK + 648
Increase ATK by 648
HP + 1%
Increase additional 1% HP in battle
13
DMG + 30%
PATK + 702
MATK + 702
Increase ATK by 702
HP + 1%
Increase additional 1% HP in battle
14
DMG + 30%
PATK + 756
MATK + 756
Increase ATK by 756
HP + 2%
Increase additional 2% HP in battle
15
DMG + 30%
PATK + 810
MATK + 810
Increase ATK by 810
HP + 2%
Increase additional 2% HP in battle

Sniper's Edge #

Level Gold stats Red stats
1 Crit + 216
Crit + 324
2 Crit + 432
Crit + 648
3 Crit + 648
Crit + 972
4 Crit + 864
Crit + 1296
5 Crit + 1080
Crit + 1620
6 Crit + 1296
Crit + 1944
7 Crit + 1512
Crit + 2268
8 Crit + 1728
Crit + 2592
9 Crit + 1944
Crit + 2916
10 Crit + 2160
Crit + 3240
11
Crit + 3564
12
Crit + 3888
13
Crit + 4212
14
Crit + 4536
15
Crit + 4860

Willpower #

Level Gold stats Red stats
1 MDEF + 216
MDEF + 324
2 MDEF + 432
MDEF + 648
3 MDEF + 648
MDEF + 972
4 MDEF + 864
MDEF + 1296
5 MDEF + 1080
MDEF + 1620
6 MDEF + 1296
MDEF + 1944
7 MDEF + 1512
MDEF + 2268
8 MDEF + 1728
MDEF + 2592
9 MDEF + 1944
MDEF + 2916
10 MDEF + 2160
MDEF + 3240
11
MDEF + 3564
12
MDEF + 3888
13
MDEF + 4212
14
MDEF + 4536
15
MDEF + 4860