Guards

Currently the game has 6 guards, of which 3 (Sacred Knight, Sanctuary Hunter and Battle Cleric) are available free to play, and 3 are available via seasonal content / limited time events.

Guards can be upgraded in various ways, but the main two are:


Note: The 5 ★ guards passive skill typically applies as a boost to your hero when you have the specific guard equipped.

Guard overview #

Guard CommonRareEpicLegendary
Sacred Knight common Sacred Knight rare Sacred Knight legendary Sacred Knight
Sanctuary Hunter common Sanctuary Hunter rare Sanctuary Hunter legendary Sanctuary Hunter
Battle Cleric rare Battle Cleric epic Battle Cleric legendary Battle Cleric
Scourge Mage common Scourge Mage rare Scourge Mage epic Scourge Mage legendary Scourge Mage
Bloody Berserker common Bloody Berserker rare Bloody Berserker
Windwhisper Ranger common Windwhisper Ranger rare Windwhisper Ranger

Refinement cost #

By collecting guard shards you can refine (or "star-up") your guards. The highest level is 5*.
★★ ★★★ ★★★★ ★★★★★
50 Guard Shards 100 Guard Shards 150 Guard Shards 250 Guard Shards 400 Guard Shards
Guard Shards in the above table, are different per guard. So a Sanctuary Hunter will need 50x Sacred Hunter Shard to level up

Guard details #

Sacred Knight #

Common
common Sacred Knight
Rare
rare Sacred Knight
Legendary
legendary Sacred Knight

Skills #

Passive Skills
Knight Instinct★☆☆☆☆When entering combat, increase HP by 25%
Delphic Enhancement★★☆☆☆Delphic skill will also reduce the damage taken by 50% for 3 turns
Heart of Rage★★★☆☆When attacked, there is a 10% change to increase the damage dealt by 30% for 3 turns
HP Regeneration★★★★☆When attacked, there is a 20% change to restore 10% of maximum HP
Rage Aura★★★★★Rage Cap increase by 30
Active Skills
Slasher 1s Lv. 1 Deal 135% + 1100 PDMG to an enemy in the front row
Lv. 10 Deal 184% + 2000 PDMG to an enemy in the front row
Ultimate Slasher 1s Lv. 1 Deal PDMG of 171% + 550 to an enemy unit with the lowest percentage of HP
Lv. 10 Deal PDMG of 233% + 1000 to an enemy unit with the lowest percentage of HP
Shadow Thrasher 15s Lv. 1 Deal 126% PDMG to n enemy in the front row and inflict a [Bleed] effect.
Lv. 5 Deal 146% PDMG to n enemy in the front row and inflict a [Bleed] effect.
Deterrence 25s Lv. 1 Deals 192% PDMG to a single enemy in the front row, dispels 1 buff from them and dispels 1 debuff from yourself
Lv. 2 Deals 200% PDMG to a single enemy in the front row, dispels 1 buff from them and dispels 1 debuff from yourself
Whirlwind 35s Lv. 1 Deals 164% PDMG to all enemies
Lv. 2 Deals 179% PDMG to all enemies
Enhanced Delphic Destroyer 45s Lv. 1 Deal 192% PDMG to a single enemy in the front row, casts a shield that can absorb damage equal to 25% of maximum HP, lasting for 3 turns
Lv. 3 Deal 207% PDMG to a single enemy in the front row, casts a shield that can absorb damage equal to 27% of maximum HP, lasting for 3 turns
[Bleed] Receives 40% PDMG when taking action, lasting 3 turns and stackable (up to 5 stacks).

Mastery #

Click to show details
Holy Light 5 Upon entering combat, MATK increase 5%
Holy Light 10 When the Sacred Knight has a shield active, take 10% less DMG
Protection 5 Upon entering combat, Max HP increase 5%
Protection 10 When the Sacred Knight has a shield active, additionally take 10% less DMG
Ultimate Slasher 5 Upon entering combat, DEF increase 5%
Ultimate Slasher 10 When the Sacred Knight has a shield active, additionally take 10% less DMG
Level PATKPDEFMDEFHP Cost
Holy-Light 1 9086581,800 100x Dust Of Battle + 1,000,000x Gold
Holy-Light 2 105101672,100 135x Dust Of Battle + 1,500,000x Gold
Holy-Light 3 120115772,400 330x Dust Of Battle + 2,000,000x Gold
Holy-Light 4 135130862,700 505x Dust Of Battle + 2,500,000x Gold
Holy-Light 5 75072048015,000 655x Dust Of Battle + 200x Scroll Of Insight I + 3,000,000x Gold
Upon entering combat, MATK increase 5%
Holy-Light 6 1651581063,300 805x Dust Of Battle + 8,050,000x Gold
Holy-Light 7 1801731153,600 945x Dust Of Battle + 9,450,000x Gold
Holy-Light 8 1951871253,900 1,075x Dust Of Battle + 10,750,000x Gold
Holy-Light 9 2102021344,200 1,210x Dust Of Battle + 12,100,000x Gold
Holy-Light 10 90086457618,000 1,340x Dust Of Battle + 400x Scroll Of Insight I + 13,400,000x Gold
When the Sacred Knight has a shield active, take 10% less DMG
Protection 1 2402301544,800
Protection 2 2552451635,100 1,585x Dust Of Battle + 15,850,000x Gold
Protection 3 2702591735,400
Protection 4 2852741825,700 1,820x Dust Of Battle + 18,200,000x Gold
Protection 5 1,0501,00867221,000
Upon entering combat, Max HP increase 5%
Protection 6 3153022026,300
Protection 7 3303172116,600
Protection 8 3453312216,900
Protection 9 3603462307,200
Protection 10 1,2001,15276824,000 2,490x Dust Of Battle + 300x Scroll Of Insight II + 24,900,000x Gold
When the Sacred Knight has a shield active, additionally take 10% less DMG
Ultimate-Slasher 1 3903742507,800
Ultimate-Slasher 2 4053892598,100
Ultimate-Slasher 3 4204032698,400
Ultimate-Slasher 4 4354182788,700
Ultimate-Slasher 5 1,3501,29686427,000
Upon entering combat, DEF increase 5%
Ultimate-Slasher 6 4654462989,300
Ultimate-Slasher 7 4804613079,600
Ultimate-Slasher 8 4954753179,900
Ultimate-Slasher 9 51049032610,200
Ultimate-Slasher 10 1,5001,44096030,000
When the Sacred Knight has a shield active, additionally take 10% less DMG

Sanctuary Hunter #

Common
common Sanctuary Hunter
Rare
rare Sanctuary Hunter
Legendary
legendary Sanctuary Hunter

Skills #

Passive Skills
Hunter Instinct★☆☆☆☆When entering combat, increase PATK by 25%
Meteor erosive armor★★☆☆☆Delphic skill will also reduce the target PDEF by 50% for 3 turns
Heart of Acuity★★★☆☆When attacking 30% chance to reduce target DMG by 10% for 3 turns.
Sanctuary Arrow★★★★☆When attacking 30% chance to inflict a [Vulnerable] effect to target.
Awakening Mastery★★★★★When entering combat, reduce awakening points decrease rate by 20
Active Skills
Arrow Strike 1s Lv. 6 Deal 171% + 800 PDMG to a random single enemy
Lv. 10 Deal 194% + 1000 PDMG to a random single enemy
Multi-Shot 10s Lv. 7 Deal 84% + 430 PDMG to random two enemy units. Crit Rate increase by 26%, last for 3 turns, stack up to 3
Lv. 10 Deal 92% + 500 PDMG to random two enemy units. Crit Rate increase by 30%, last for 3 turns, stack up to 3
Poison Arrow 15s Lv. 7 Deal 182% PDMG to a random enemy. If it is a Crit Hit, the target will take 156% PDMG when taking action, lasting 2 turns
Lv. 10 Deal 200% PDMG to a random enemy. If it is a Crit Hit, the target will take 172% PDMG when taking action, lasting 2 turns
Lunatic Fire 25s Lv. 7 Deals 72% PDMG to all enemies and inflict a [Vulnerable] effect.
Lv. 10 Deals 79% PDMG to all enemies and inflict a [Vulnerable] effect.
Incendiary Shot 35s Lv. 1 Deals 122% PDMG to 2 random enemies and decreases the target's DMG Dealt by 15% for 3 turns
Lv. 10 Deals 166% PDMG to 2 random enemies and decreases the target's DMG Dealt by 35% for 3 turns
Delphic Death Star 45s Lv. 4 Deals 224% PDMG to 2 random enemies, decreases the Healing received by the targets by 27%, and increases their chances of taking Crit Hit by 19% for 3 turns
Lv. 10 Deals 272% PDMG to 2 random enemies, decreases the Healing received by the targets by 35%, and increases their chances of taking Crit Hit by 35% for 3 turns
[Vulnerable] Increase the DMG Taken by 10% for 3 turns and stackable (up to 5 stacks)

Mastery #

Click to show details
Gale 5 Upon entering combat, PATK increase 5%
Gale 10 Sanctuary Hunter Critical DMG increase 10%
Concentration 5 Upon entering combat, Max HP increase 5%
Concentration 10 Sanctuary Hunter Critical DMG additionally increase 10%
Armor Penetration 5 Upon entering combat, Critical rate increase 5%
Armor Penetration 10 Sanctuary Hunter Critical DMG additionally increase 10%
Level PATKPDEFMDEFHP Cost
Gale 1 9072721,800 100x Dust Of Battle + 1,000,000x Gold
Gale 2 10584842,100 135x Dust Of Battle + 1,500,000x Gold
Gale 3 12096962,400 330x Dust Of Battle + 2,000,000x Gold
Gale 4 1351081082,700 505x Dust Of Battle + 2,500,000x Gold
Gale 5 75060060015,000 655x Dust Of Battle + 200x Scroll Of Insight I + 3,000,000x Gold
Upon entering combat, PATK increase 5%
Gale 6 1651321323,300 805x Dust Of Battle + 8,050,000x Gold
Gale 7 1801441443,600 945x Dust Of Battle + 9,450,000x Gold
Gale 8 1951561563,900 1,075x Dust Of Battle + 10,750,000x Gold
Gale 9 2101681684,200 1,210x Dust Of Battle + 12,100,000x Gold
Gale 10 90072072018,000 1,340x Dust Of Battle + 400x Scroll Of Insight I + 13,400,000x Gold
Sanctuary Hunter Critical DMG increase 10%
Concentration 1 2401921924,800
Concentration 2 2552042045,100 1,585x Dust Of Battle + 15,850,000x Gold
Concentration 3 2702162165,400
Concentration 4 2852282285,700 1,820x Dust Of Battle + 18,200,000x Gold
Concentration 5 1,05084084021,000
Upon entering combat, Max HP increase 5%
Concentration 6 3152522526,300
Concentration 7 3302642646,600
Concentration 8 3452762766,900
Concentration 9 3602882887,200
Concentration 10 1,20096096024,000 2,490x Dust Of Battle + 300x Scroll Of Insight II + 24,900,000x Gold
Sanctuary Hunter Critical DMG additionally increase 10%
Armor-Penetration 1 3903123127,800
Armor-Penetration 2 4053243248,100
Armor-Penetration 3 4203363368,400
Armor-Penetration 4 4353483488,700
Armor-Penetration 5 1,3501,0801,08027,000
Upon entering combat, Critical rate increase 5%
Armor-Penetration 6 4653723729,300
Armor-Penetration 7 4803843849,600
Armor-Penetration 8 4953963969,900
Armor-Penetration 9 51040840810,200
Armor-Penetration 10 1,5001,2001,20030,000
Sanctuary Hunter Critical DMG additionally increase 10%

Battle Cleric #

Rare
rare Battle Cleric
Epic
epic Battle Cleric
Legendary
legendary Battle Cleric

Skills #

Passive Skills
Cleric Instinct★☆☆☆☆When entering combat, increase MATK by 25%
Divine Blessing★★☆☆☆Delphic skill also creates a shield that can absorb damage equal to 10% of the maximum HP to all allies for 2 turns.
Healing Resonance★★★☆☆30% change to restore 5% HP when acting
Rejuvenation Barrier★★★★☆When attacked, 30% chance to increase the healing received by 30% for 3 turns
Awakening Mastery★★★★★When entering combat, reduce awakening points decrease rate by 20
Active Skills
Lightning Bolt 1s Lv. 7 Deals 177% + 850 MDMG to a random enemy
Lv. 10 Deals 194% + 1000 MDMG to a random enemy
Rain of Fire 10s Lv. 4 Deals 122% + 420 MDMG to all enemy units
Lv. 10 Deals 148% + 610 MDMG to all enemy units
Meteoric Destroyer 15s Lv. 7 Deals 119% MDMG to all enemy units, restore 4% of maximum HP
Lv. 10 Deals 130% MDMG to all enemy units, restore 5% of maximum HP
Holy Heal 25s Lv. 3 Restore HP equal to 91% magic damage to the ally unit wht the lowest percentage of remaining HP, dispel 1 debuff
Lv. 10 Restore HP equal to 114% magic damage to the ally unit wht the lowest percentage of remaining HP, dispel 1 debuff
Purification 35s Lv. 3 Restores the HP of all allies by an amount equal to 62% of MDMG and dispels 1 debuff
Lv. 10 Restores the HP of all allies by an amount equal to 78% of MDMG and dispels 1 debuff
Delphic Avatar 45s Lv. 6 Deals 105 MDMG to all enemies, restores HP equal to 70% MDMG to all allies and dispels 1 debuff
Lv. 10 Deals 119 MDMG to all enemies, restores HP equal to 79% MDMG to all allies and dispels 1 debuff

Mastery #

Click to show details
Flame 5 Upon entering combat, MATK increase 5%
Flame 10 Battle Cleric healing effect increase 10% when HP is lower than 60%
Prayer 5 Upon entering combat, Max HP increase 5%
Prayer 10 Battle Cleric healing effect additionally increase 10% when HP is lower than 60%
Arcane 5 Upon entering combat, DEF increase 5%
Arcane 10 Battle Cleric healing effect additionally increase 10% when HP is lower than 60%
Level MATKPDEFMDEFHP Cost
Flame 1 9058861,800 100x Dust Of Battle + 1,000,000x Gold
Flame 2 105671012,100 135x Dust Of Battle + 1,500,000x Gold
Flame 3 120771152,400 330x Dust Of Battle + 2,000,000x Gold
Flame 4 135861302,700 505x Dust Of Battle + 2,500,000x Gold
Flame 5 75048072015,000 655x Dust Of Battle + 200x Scroll Of Insight I + 3,000,000x Gold
Upon entering combat, MATK increase 5%
Flame 6 1651061583,300 805x Dust Of Battle + 8,050,000x Gold
Flame 7 1801151753,600 945x Dust Of Battle + 9,450,000x Gold
Flame 8 1951251873,900 1,075x Dust Of Battle + 10,750,000x Gold
Flame 9 2101342024,200 1,210x Dust Of Battle + 12,100,000x Gold
Flame 10 90057686418,000 1,340x Dust Of Battle + 400x Scroll Of Insight I + 13,400,000x Gold
Battle Cleric healing effect increase 10% when HP is lower than 60%
Prayer 1 2401542304,800
Prayer 2 2651632455,100 1,585x Dust Of Battle + 15,850,000x Gold
Prayer 3 2701732595,400
Prayer 4 2851822745,700 1,820x Dust Of Battle + 18,200,000x Gold
Prayer 5 1,0506721,00821,000
Upon entering combat, Max HP increase 5%
Prayer 6 3152023026,300
Prayer 7 3302113176,600
Prayer 8 3452213316,900
Prayer 9 3602303467,200
Prayer 10 1,2007681,15224,000 2,490x Dust Of Battle + 300x Scroll Of Insight II + 24,900,000x Gold
Battle Cleric healing effect additionally increase 10% when HP is lower than 60%
Arcane 5 1,3508641,29627,000
Upon entering combat, DEF increase 5%
Arcane 10 1,5009601,44030,000
Battle Cleric healing effect additionally increase 10% when HP is lower than 60%

Scourge Mage #

Common
common Scourge Mage
Rare
rare Scourge Mage
Epic
epic Scourge Mage
Legendary
legendary Scourge Mage

Skills #

Passive Skills
Mage Instinct★☆☆☆☆When entering combat, increase 15% MATK and 20% critical rate
Pray★★☆☆☆When unleashing the Delphic Skill, grants a shield to resurrected targets than can absorm DMG equal to 15% of MAx HP for 3 rounds
Healing Resonance★★★☆☆30% change to restore 5% HP when acting
Holy Smite★★★★☆After using shield protection skill, allies with blessing can transfer 15% of DMG taken to the attacker
Awakening Mastery★★★★★When entering combat, reduce the awakening point decay rate by 20 points
Active Skills
Light Arrow 1s Lv. 10 Deal 184% + 2000 MDMG to 1 random enemy
Lightning Strike 10s Lv. 10 Deal 141% + 1000 MDMG to all enemies
Divine Punishment 15s Lv. 10 Deal 122% MDMG to 2 random enemy targets, and reduce targets healing received 38% for 3 rounds
Devour 25s Lv. 10 Deal 261% magical DMG to 2 random targets and apply the [Devour] effect.
Shield Protection 35s Lv. 10 Grant Blessing to all allied targets, reduce 24% DMG taken for 3 rounds
Delphic Redemption 45s Lv. 10 Retore HP equal to 132% of MDMG to all allied targets, and resurrect one ally. Upon resurrection, the ally whill have 29% HP, be afflicted with the [Exausted] state. (PATK and MATK reduce 25%), and be unable to receive healing effects.
[Devour] Will transfer 34% of healing received to the Scourge Mage for 3 rounds.

Mastery #

Click to show details
Thunder 5 Upon entering combat, MATK increase 5%
Thunder 10 Scoure Mage Critical DMG increase 10%
Psionic 5 Upon entering combat, Max HP increase 5%
Psionic 10 Scourge Mage Critical DMG additionally increase 10%
Overload 5 Upon entering combat, Critical rate increase 5%
Overload 10 Scourge Mage Critical DMG additionally increase 10%
Level MATKPDEFMDEFHP Cost
Thunder 1 9058861,800 100x Dust Of Battle + 1,000,000x Gold
Thunder 2 105671012,100 135x Dust Of Battle + 1,500,000x Gold
Thunder 3 120771152,400 330x Dust Of Battle + 2,000,000x Gold
Thunder 4 135861302,700 505x Dust Of Battle + 2,500,000x Gold
Thunder 5 75048072015,000 655x Dust Of Battle + 200x Scroll Of Insight I + 3,000,000x Gold
Upon entering combat, MATK increase 5%
Thunder 6 1651061583,300 805x Dust Of Battle + 8,050,000x Gold
Thunder 7 1801151753,600 945x Dust Of Battle + 9,450,000x Gold
Thunder 8 1951251873,900 1,075x Dust Of Battle + 10,750,000x Gold
Thunder 9 2101342024,200 1,210x Dust Of Battle + 12,100,000x Gold
Thunder 10 90057686418,000 1,340x Dust Of Battle + 400x Scroll Of Insight I + 13,400,000x Gold
Scoure Mage Critical DMG increase 10%
Psionic 5 1,0506721,00821,000
Upon entering combat, Max HP increase 5%
Psionic 10 1,2007681,15224,000 2,490x Dust Of Battle + 300x Scroll Of Insight II + 24,900,000x Gold
Scourge Mage Critical DMG additionally increase 10%
Overload 5 1,3508641,29627,000
Upon entering combat, Critical rate increase 5%
Overload 10 60038457612,000
Scourge Mage Critical DMG additionally increase 10%

Bloody Berserker #

Common
common Bloody Berserker
Rare
rare Bloody Berserker

Skills #

Passive Skills
Crusade Will★☆☆☆☆Upon entering battle, maximum HP increases by 20% and healing received increases by 35%
Blood Sacrifice★★☆☆☆Each target with [Blood] that is defeated or dispelled grants 1 stack of [Blood Sacrifice], stacking up to 4 times. Each stack of [Sacrifice] reduces he damage of [Blood Embrace] by 25%
Bloodthirsty Blade★★★☆☆Each attack has 30% change to restore your HP, with the restoration amount equal to 30% of the damage dealt this time.
Deterrence★★★★☆Deal 30% increased damage to targets with HP below 35%
Awakening Mastery★★★★★Upon entering battle, player's maximum rage increases by 30
Active Skills
Cleave Slash 1s Lv. 8 Deal 173% + 1800 physical damage to a random enemy target
Lv. 9 Deal 178% + 1900 physical damage to a random enemy target
Shadowless Blade 10s Lv. 1 Deal 86% + 550 physical damage to 2 random enemy targets
Stunning Strike 15s Lv. 1 Deal 175% physical damage to the enemy target with the lowest HP and there is a 20% chance to double the damage
Blood Siphon 25s Lv. 6 Deal 144% physical damage to a random target and restore 7% of maximum HP
Lv. 7 Deal 149% physical damage to a random target and restore 7% of maximum HP
Lethal Slash 35s Lv. 7 Deal 168% physical damage to the enemy with the lowest HP and apply [Blood]. [Blood] Increases the damage the target takes by 22% and lasts for 2 turns.
Lv. 8 Deal 175% physical damage to the enemy with the lowest HP and apply [Blood]. [Blood] Increases the damage the target takes by 24% and lasts for 2 turns.
Delphic Blood Storm 45s Lv. 7 Apply [Blood Embrace] to yourslef, last for 3 turns. 52% of the damage you take during this period will be settled when [Blood Embrace] ends. Deal 322% physical damage to all enemies and impose [Blood] on them. [Blood] increases the damage the target receives by 22% and lasts for 2 turns
Lv. 8 Apply [Blood Embrace] to yourslef, last for 3 turns. 54% of the damage you take during this period will be settled when [Blood Embrace] ends. Deal 333% physical damage to all enemies and impose [Blood] on them. [Blood] increases the damage the target receives by 24% and lasts for 2 turns

Mastery #

Click to show details
Blood 5 Upon entering combat, PATK increase 5%
Blood 10 Increase lifesteal effect by 20%
Dread 5 Upon entering battle, maximum HP increase by 5%
Dread 10 Increase lifesteal effect by 20%
Slash 5 Upon entering battle, DEF increase by 5%
Slash 10 Increase lifesteal effect by 20%
Level PATKPDEFMATKMDEFHP Cost
Blood 1 9086-581,800 100x Dust Of Battle + 1,000,000x Gold
Blood 2 105101-672,100 135x Dust Of Battle + 1,500,000x Gold
Blood 3 120115-772,400 330x Dust Of Battle + 2,000,000x Gold
Blood 4 135130-862,700 505x Dust Of Battle + 2,500,000x Gold
Blood 5 750720-48015,000 655x Dust Of Battle + 200x Scroll Of Insight I + 3,000,000x Gold
Upon entering combat, PATK increase 5%
Blood 6 165158-1063,300 805x Dust Of Battle + 8,050,000x Gold
Blood 7 180173-1153,600 945x Dust Of Battle + 9,450,000x Gold
Blood 8 195187-1253,900 1,075x Dust Of Battle + 10,750,000x Gold
Blood 9 210202-1344,200 1,210x Dust Of Battle + 12,100,000x Gold
Blood 10 900864-57618,000 1,340x Dust Of Battle + 400x Scroll Of Insight I + 13,400,000x Gold
Increase lifesteal effect by 20%
Dread 5 -----
Upon entering battle, maximum HP increase by 5%
Dread 10 ----- 2,490x Dust Of Battle + 300x Scroll Of Insight II + 24,900,000x Gold
Increase lifesteal effect by 20%
Slash 5 -----
Upon entering battle, DEF increase by 5%
Slash 10 -----
Increase lifesteal effect by 20%

Windwhisper Ranger #

Common
common Windwhisper Ranger
Rare
rare Windwhisper Ranger

Skills #

Passive Skills
Mage Instinct★☆☆☆☆When entering combat, increase 15% MATK and 20% critical rate
Pray★★☆☆☆When unleashing the Delphic Skill, grants a shield to resurrected targets than can absorm DMG equal to 15% of MAx HP for 3 rounds
Healing Resonance★★★☆☆30% change to restore 5% HP when acting
Holy Smite★★★★☆After using shield protection skill, allies with blessing can transfer 15% of DMG taken to the attacker
Awakening Mastery★★★★★When entering combat, reduce the awakening point decay rate by 20 points
Active Skills
Wind-Piercing Arrow 1s Lv. 1 Deal 140% + 1200 PDMG to a random single enemy
Lv. 2 Deal 146% + 1300 PDMG to a random single enemy
Power Arrow 10s Lv. 1 Deal PDMG of 171% + 550 to the enemy unit with the lowest percentage of HP
Lv. 2 Deal PDMG to 178% + 600 to tne enemy unit with the lowest percentage of HP
Arrow Rain Storm 15s Lv. 1 Deal 58% Physical Damage to all enemies and apply [Poisoned]
Lv. 2 Deal 62% Physical Damage to all enemies and apply [Poisoned]
Snipe Arrow 25s Lv. 1 Deal 192% Physical Damage to a random enemy, dispel 1 buff
Lv. 2 Deal 200% Physical Damage to a random enemy, dispel 1 buff
Curse Arrow 35s Lv. 1 Deal 187% Physical Damage to the column with the most enemies and apply [Poisoned]
Lv. 2 Deal 196% Physical Damage to the column with the most enemies and apply [Poisoned]
Delphic Hurricane Shot 45s Lv. 1 Deal 145% Physical Damage to all enemies and detonate the [Poisoned] effect. Each time 1 stack of [Poisoned] is detonated, deal additional True Damage equal to 19% of Physical Damage to the target
Lv. 2 Deal 151% Physical Damage to all enemies and detonate the [Poisoned] effect. Each time 1 stack of [Poisoned] is detonated, deal additional True Damage equal to 20% of Physical Damage to the target
[Poisoned] Take True Damage equal to 15% of PATK each action, lasts 3 turns, up to 4 stacks

Mastery #

Click to show details
Storm 5 At the start of battle, increase Physical Attack by 5%
Storm 10 Increase damage dealt by 10% when critic
Ultimate Slasher 5 At the start of battle, increase HP by 5%
Ultimate Slasher 10 [Poisoned] Increase damage dealt by 20%
Poison 5 At the start of battle, increase crit by 5%
Poison 10 [Poisoned] Increase damage dealt by 20%
Level PATKPDEFMATKMDEFHP Cost
Storm 1 9072-721,800 100x Dust Of Battle + 1,000,000x Gold
Storm 2 10584-842,100 135x Dust Of Battle + 1,500,000x Gold
Storm 3 12096-962,400 330x Dust Of Battle + 2,000,000x Gold
Storm 4 135108-1082,700 505x Dust Of Battle + 2,500,000x Gold
Storm 5 750600-60015,000 655x Dust Of Battle + 200x Scroll Of Insight I + 3,000,000x Gold
At the start of battle, increase Physical Attack by 5%
Storm 6 165132-1323,300 805x Dust Of Battle + 8,050,000x Gold
Storm 7 180144-1443,600 945x Dust Of Battle + 9,450,000x Gold
Storm 8 195156-1563,900 1,075x Dust Of Battle + 10,750,000x Gold
Storm 9 210168-1684,200 1,210x Dust Of Battle + 12,100,000x Gold
Storm 10 900720-72018,000 1,340x Dust Of Battle + 400x Scroll Of Insight I + 13,400,000x Gold
Increase damage dealt by 10% when critic
Ultimate-Slasher 5 1,050840-84021,000
At the start of battle, increase HP by 5%
Ultimate-Slasher 10 1,200960-96024,000 2,490x Dust Of Battle + 300x Scroll Of Insight II + 24,900,000x Gold
[Poisoned] Increase damage dealt by 20%
Poison 5 1,3501,080-1,08027,000
At the start of battle, increase crit by 5%
Poison 10 1,5001,200-1,20030,000
[Poisoned] Increase damage dealt by 20%

Gear upgrade cost #

Common gear #

Total expected cost to upgrade 8 gear items: +
Level Cost
1 80,000x Gold 5x White Iron
2 81,600x Gold 6x White Iron
3 87,200x Gold 8x White Iron
4 96,800x Gold 12x White Iron
5 106,400x Gold 18x White Iron
6 118,400x Gold 22x White Iron
7 132,000x Gold 29x White Iron
8 147,200x Gold 36x White Iron
9 163,200x Gold 43x White Iron
10 180,000x Gold 51x White Iron
11 198,400x Gold 59x White Iron
12 217,600x Gold 66x White Iron
13 237,600x Gold 77x White Iron
14 258,400x Gold 86x White Iron
15 280,800x Gold 97x White Iron
16 303,200x Gold 106x White Iron
17 326,400x Gold 118x White Iron
18 351,200x Gold 128x White Iron
19 376,000x Gold 140x White Iron
20 401,600x Gold 152x White Iron
Totals

Rare gear #

Total expected cost to upgrade 8 gear items: +
Level Cost
1 160,000x Gold 50x White Iron
2 164,000x Gold 52x White Iron
3 178,400x Gold 58x White Iron
4 199,200x Gold 67x White Iron
5 224,800x Gold 79x White Iron
6 253,600x Gold 93x White Iron
7 287,200x Gold 106x White Iron
8 324,000x Gold 123x White Iron
9 362,400x Gold 141x White Iron
10 404,000x Gold 159x White Iron
11 448,800x Gold 179x White Iron
12 495,200x Gold 200x White Iron
13 544,800x Gold 222x White Iron
14 595,200x Gold 245x White Iron
15 648,800x Gold 268x White Iron
16 704,800x Gold 294x White Iron
17 760,800x Gold 319x White Iron
18 820,800x Gold 345x White Iron
19 881,600x Gold 373x White Iron
20 944,000x Gold 400x White Iron
21 1,008,800x Gold 430x White Iron
22 1,074,400x Gold 459x White Iron
23 1,142,400x Gold 489x White Iron
24 1,212,000x Gold 520x White Iron
25 1,282,400x Gold 552x White Iron
26 1,355,200x Gold 584x White Iron
27 1,428,800x Gold 618x White Iron
28 1,504,800x Gold 651x White Iron
29 1,580,800x Gold 685x White Iron
30 1,659,200x Gold 721x White Iron
31 1,739,200x Gold 756x White Iron
32 1,820,000x Gold 792x White Iron
33 1,901,600x Gold 829x White Iron
34 1,986,400x Gold 866x White Iron
35 2,070,400x Gold 904x White Iron
36 2,156,800x Gold 943x White Iron
37 2,244,800x Gold 982x White Iron
38 2,332,800x Gold 1,022x White Iron
39 2,422,400x Gold 1,061x White Iron
40 2,514,400x Gold 1,103x White Iron
Totals

Epic gear #

Total expected cost to upgrade 8 gear items: +
Level Cost
1 800,000x Gold 5x Kyanite
2 807,200x Gold 5x Kyanite
3 833,600x Gold 6x Kyanite
4 871,200x Gold 7x Kyanite
5 918,400x Gold 7x Kyanite
6 972,800x Gold 9x Kyanite
7 1,032,000x Gold 11x Kyanite
8 1,099,200x Gold 12x Kyanite
9 1,170,400x Gold 13x Kyanite
10 1,246,400x Gold 16x Kyanite
11 1,328,000x Gold 17x Kyanite
12 1,413,600x Gold 20x Kyanite
13 1,502,400x Gold 21x Kyanite
14 1,596,800x Gold 24x Kyanite
15 1,693,600x Gold 25x Kyanite
16 1,795,200x Gold 29x Kyanite
17 1,900,000x Gold 30x Kyanite
18 2,007,200x Gold 34x Kyanite
19 2,119,200x Gold 35x Kyanite
20 2,234,400x Gold 39x Kyanite
21 2,351,200x Gold 41x Kyanite
22 2,472,800x Gold 44x Kyanite
23 2,596,800x Gold 47x Kyanite
24 2,723,200x Gold 50x Kyanite
25 2,852,800x Gold 53x Kyanite
26 2,984,800x Gold 56x Kyanite
27 3,120,800x Gold 59x Kyanite
28 3,257,600x Gold 63x Kyanite
29 3,399,200x Gold 66x Kyanite
30 3,541,600x Gold 69x Kyanite
31 3,687,200x Gold 72x Kyanite
32 3,835,200x Gold 76x Kyanite
33 3,985,600x Gold 79x Kyanite
34 4,138,400x Gold 83x Kyanite
35 4,293,600x Gold 87x Kyanite
36 4,451,200x Gold 90x Kyanite
37 4,612,000x Gold 94x Kyanite
38 4,773,600x Gold 98x Kyanite
39 4,937,600x Gold 102x Kyanite
40 5,104,800x Gold 105x Kyanite
41 5,272,800x Gold 110x Kyanite
42 5,444,000x Gold 113x Kyanite
43 5,617,600x Gold 118x Kyanite
44 5,792,800x Gold 122x Kyanite
45 5,969,600x Gold 125x Kyanite
46 6,148,800x Gold 130x Kyanite
47 6,330,500x Gold 135x Kyanite
48 6,513,600x Gold 138x Kyanite
49 6,698,400x Gold 143x Kyanite
50 6,886,400x Gold 147x Kyanite
Totals

Legendary gear #

Total expected cost to upgrade 8 gear items: +
Level Cost
1 2,800,000x Gold 50x Kyanite
2 2,808,800x Gold 51x Kyanite
3 2,840,800x Gold 52x Kyanite
4 2,888,000x Gold 55x Kyanite
5 2,944,800x Gold 59x Kyanite
6 3,011,200x Gold 63x Kyanite
7 3,084,800x Gold 67x Kyanite
8 3,166,400x Gold 71x Kyanite
9 3,253,600x Gold 78x Kyanite
10 3,347,200x Gold 82x Kyanite
11 3,446,400x Gold 89x Kyanite
12 3,551,200x Gold 95x Kyanite
13 3,661,600x Gold 101x Kyanite
14 3,776,000x Gold 109x Kyanite
15 3,894,400x Gold 115x Kyanite
16 4,019,200x Gold 123x Kyanite
17 4,147,200x Gold 131x Kyanite
18 4,280,000x Gold 138x Kyanite
19 4,416,000x Gold 147x Kyanite
20 4,556,800x Gold 155x Kyanite
21 4,700,800x Gold 163x Kyanite
22 4,849,600x Gold 173x Kyanite
23 5,000,800x Gold 181x Kyanite
24 5,156,000x Gold 191x Kyanite
25 5,315,200x Gold 201x Kyanite
26 5,476,800x Gold 210x Kyanite
27 5,642,400x Gold 220x Kyanite
28 5,812,000x Gold 230x Kyanite
29 5,983,200x Gold 240x Kyanite
30 6,159,200x Gold 251x Kyanite
31 6,336,800x Gold 261x Kyanite
32 6,518,400x Gold 273x Kyanite
33 6,703,200x Gold 283x Kyanite
34 6,889,600x Gold 294x Kyanite
35 7,080,800x Gold 306x Kyanite
36 7,273,600x Gold 318x Kyanite
37 7,468,800x Gold 329x Kyanite
38 7,668,000x Gold 341x Kyanite
39 7,869,600x Gold 353x Kyanite
40 8,073,600x Gold 365x Kyanite
41 8,280,000x Gold 378x Kyanite
42 8,489,600x Gold 390x Kyanite
43 8,701,600x Gold 403x Kyanite
44 8,916,800x Gold 416x Kyanite
45 9,133,600x Gold 428x Kyanite
46 9,352,800x Gold 442x Kyanite
47 9,575,200x Gold 455x Kyanite
48 9,800,000x Gold 469x Kyanite
49 10,026,400x Gold 482x Kyanite
50 10,256,000x Gold 495x Kyanite
51 10,488,000x Gold 510x Kyanite
52 10,722,400x Gold 524x Kyanite
53 10,958,400x Gold 537x Kyanite
54 11,197,600x Gold 552x Kyanite
55 11,438,400x Gold 567x Kyanite
56 11,681,600x Gold 581x Kyanite
57 11,927,200x Gold 596x Kyanite
58 12,175,200x Gold 610x Kyanite
59 12,424,800x Gold 625x Kyanite
60 12,677,600x Gold 641x Kyanite
Totals

Experimental: Guard Comparison #

Mastery stats #

Aggregated stats gain when reaching guard mastery level 10 (first panel)

Guard HP PATK MATK PDEF PDEF
Sacred Knight / Bloody Berserker 57,000 2,850 0 2,736 1,824
Sanctuary Hunter / Windwhisper Ranger 57,000 2,850 0 2,280 2,280
Battle Cleric / Scourge Mage 57,000 0 2,850 1,824 2,738
,,,, HP PATK MATK PDEF MDEF

At the higher mastery levels, the accumulated stats are higher, but the balance between the guard types remains the same