Updates

This is a side project using data gathered from in game and over the official discord

Global version 3.7 - Jan 21, 2026
  • Rough summary:
    1. EX Sylph Equip with level 90
    2. Extra floors in Sylph campaign
    3. Extra inventory
    4. Lv. 120/160 monstors in the wilds
    5. Hide guard, fate ring
    6. Few new shop items
  • Official website v3.7
Chinese version 3.7 - Jan 7, 2026
  • Rough summary:
    1. EX Sylph Equip with level 90
    2. Extra floor in Sylph campaign
    3. Extra inventory
    4. Lv. 120/160 monstors in the wilds
    5. Hide guard, fate ring
    6. Few new shop items
  • Features
    1. SSS sylph equip at +80 can be converted to EX equips, which increases their maximum enchant level to +90, and can choose one stat to enhance the stats (the stats chosen only affects the bonuses of that equip)
    2. Sylph campaign expanded to 56F, and those new floors drop materials for sylph equip converting
    3. A second page of the bag
    4. Lv120 and lv160 monsters in the wilds
    5. Option to hide the following guard/eudaemon
    6. Amulet and codex stuff now for sale in the shop
    7. Daily roulette animation can now be skipped (you can skip it by choosing a different menu already, but this QoL improvement is appreciated)
    8. Fate protection aura can now be hidden
    9. Guard specialization package now for sale in the weekly pack shop
    10. Level packs expanded to lv160
    11. Something related to the mount essence thing, dunno what that exactly mean
    12. New emotes
    Improvement
    1. Lost tower energy can now be used to enhance stats for that particular battle. Stats are cleared upon winning that battle, but will be preserved if the player lose.
    2. Multiplayer arena's mechanic is reworked so the results are shown before the fight ends. Additionally in the case that a winner is unable to be determined due to time restraint, the amount of damage dealt is now prioritized in deciding the winner, rather than br
    3. Menus (like the daily menu on the left) won't pop out automatically after changing maps (or exiting a fight) if they're hidden
    4. If two players share the same name after a server merge, their names are automatically changed. However, they'll also be given a name change card to, uh, change their name if they want to
    5. Clothing can now be previewed (idk, I thought you already can)
    6. The blue circle that usually shows up when the player uses a skill now shows up constantly under the player character they're controlling
    7. The red dot that shows up when certain aspects of the character (equip, specialization, etc) can now be disabled by clicking on them (I think). They will show up again after re-logging in tho.
    8. Arena shop, twilight shop, crypt shop, sylph shop and the amethyst shop will be summarized into one exchange shop.
  • Weixin Version Preview Message
Chinese version 3.6 - Released November 19, 2025
    1. We get an expansion to the farm system, we can feed a holy tree in the farm (not the same one as the one already in the game) and we get holy chests when harvested. We can also buy special special seeds from the shop.
    2. Farms now also serves an an animal farm and a magical factory,
    3. The farm gets three extra slots for planting
    4. They added a beast system, but requiring mount spirit to be lv5 or above... For newer servers this is not a luxury we can afford yet
    5. They added weekly activity point missions
    6. Of course the vip level expansion.
  • YouTube video 3.6V GELİYOR PART 1 YENİ KORUMA VE ARAF DENEME KULLESİ |Wartune ultra by Mariyan

  • Weixin - Version Preview message (via Mariyan as comment on their YouTube video)

    Best effort translations supported by AI. Call out mistakes on discord.
    • New Dungeon - Land of the Twilight + Twilight shop
    • New Guardian - Plague Mage
    • Advanced talent points
    • Spire - hard mode
    • Guild Dungeon - hard mode
    • Guild Dungeon - damage leaderboard
    • Guild Dungeon shop - extra items